Encode and Decode Strings
Design an algorithm to encode a list of strings to a string. The encoded string is then sent over the network and is decoded back to the original list of strings.
Machine 1 (sender) has the function:
string encode(vector<string> strs) {
// ... your code
return encoded_string;
}
Machine 2 (receiver) has the function:
vector<string> decode(string s) {
//... your code
return strs;
}
So Machine 1 does:
string encoded_string = encode(strs);
and Machine 2 does:
vector<string> strs2 = decode(encoded_string);
strs2
in Machine 2 should be the same as strs
in Machine 1.
Implement the encode
and decode
methods.
Note:
- The string may contain any possible characters out of 256 valid ascii characters. Your algorithm should be generalized enough to work on any possible characters.
- Do not use class member/global/static variables to store states. Your encode and decode algorithms should be stateless.
- Do not rely on any library method such as eval or serialize methods. You should implement your own encode/decode algorithm.
Solution:
public class Codec {
// Encodes a list of strings to a single string.
public String encode(List<String> strs) {
StringBuilder sb = new StringBuilder();
for(String s : strs) {
sb.append(s.length()).append('/').append(s);
}
return sb.toString();
}
// Decodes a single string to a list of strings.
public List<String> decode(String s) {
List<String> ret = new ArrayList<String>();
int i = 0;
while(i < s.length()) {
int slash = s.indexOf('/', i);
int size = Integer.valueOf(s.substring(i, slash));
ret.add(s.substring(slash + 1, slash + size + 1));
i = slash + size + 1;
}
return ret;
}
}
// Your Codec object will be instantiated and called as such:
// Codec codec = new Codec();
// codec.decode(codec.encode(strs));